![]() But, what about PPI (Pixels Per Inch) PPI only matters if you intend to print the. ![]() I think you were confused on where to set your lineweights vs. Getting image size right in Lightroom on Export is all about aspect ratio. If there is some other value then you need to adjust as necessary. 25mm due to the settings you showed previously. When you export to STL in Inventor, click on Options button in the dialog -> change unit to mm. If "Default" is shown in that column then the objects on that layer will be. You need to make sure the Inventor export unit is in sync with your printer unit. The Layer Manager should show you the lineweight assigned to the layer that the objects are placed on, under the Lineweight column. to flip textures in the vertical It can import and export any asset in raw data format. The lineweight setting (6th from top) should say "ByLayer". Do NOT use GTA Online if you edited textures When we import the. Please select all objects that you show and right-click to select Properties. Your problem most certainly rests with the assigned lineweight of the objects in the Layer Manager or in the object properties. ![]() The display scale is not meant to reflect actual size but just a way to show on-screen. 25mm, and the display scale is at it's default idle of range. This shows that your current working conditions are such that lineweight are being assigned "ByLayer", they are sized in Millimeters, the working environment is not showing lineweights presently, the default assigned linweight is. The lineweight settings you show in your screen capture are the settings for the default environment. 25mm lineweight will not cause an overlap for.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |